For me best would be to rework whole prefix designa dn let me choose stats as I want to, but that is another story and too complex to implement. I think that streamline prefixes and removing few of them would be good idea. I think that this would improve leveling experience for new people and even help them at level80.Īnyone actually using soldier's or forsaken or knight's or magi's prefixes? I used these four only as example and I do not think that anyone would missed them if they removed them in game. Of course some tooltips would be also great so new player can connect skills with stats like condi skills and condi gear. Of course those four options are example and I know that Viper's is not perfect example. I even think that having only 3 or 4 prefixes for all gear below level 80 would help like trailblazer's for tank condi builds, paladin for tanky power build, viper's for "condi" dps, berserk's for power DPS. If game is good, then they can invest more time in game. New players just want to hop in game and enjoy. Do not even try to tell me that new player need to do his/her "research". While leveling new players will always want to use highest level of equipment even with useless attribute like soldier's when they play condi build and that can make them weak and they actually quit game. Several prefixes/attribute options are also useless anyway and they could be removed. Also no infotips in game which stats are for DPS, heal/boon, health. Game have too many prefixes/attribute options and it confuse new players and sometimes make leveling hell for new players.
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